![]() For now, it’s a reasonable RTS with a great visual style and some solid foundations. Over time I hope King Art Games can build this into something special. Hopefully, it’ll also follow a similar trajectory, because like Company of Heroes 2 at launch, Iron Harvest is very promising, but hasn’t managed to realize that promise. Review code provided free of charge by the publisher. In fact, you could almost claim this to be an excellent fan-made mod of Relic’s games, so similar does the moment to moment action feel, at least initially. There’s a lot of Company of Heroes within Iron Harvest, from the pacing of matches to the heavy focus on cover and capturing points on the map to attain victory. Mechanically, these machines of war are not vastly different from regular tanks in how they behave, but they sure do look a hell of a lot cooler, don’t they? As squads of gunmen slam into cover and open fire, a massive mech will power into the frame and begin unloading artillery rounds. It’s all inspired by polish artist Jakub Rozalski’s 1920+ series of paintings, which also acted as inspiration for an excellent board game by the name of Scythe. Set in an alternative 1920’s, Iron Harvest mixes infantry with hulking diesel-powered mechs that stomp across the landscape. ![]() Iron Harvest certainly does a good job of making itself appealing to any RTS fan. ![]()
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